Jaq
CHA = 18
WIS = 10 -1 (wound)
CON = 17 +3
STR = 14
INT = 13
DEX = 14 -1 (wound)
SAN = 10 -1 (PanGeDiam)
MOVE 25 per round (-5 ankle)
Alignment: Chaotic Good
Race: Human
Essence: 14
Background: Sage
Feature: Rsearcher
Personality: I am used to helping others not as knowledgeable or smart as I am and patiently explain anything and everything to others when needed or asked.
Ideal: No Limits: Nothing should fetter the infinite possibility inherent in all existence.
Traits:
Radiance bond
Leadership (all 3)
Crossover: Bardic inspiration
trial: +1 CHA, +1 martial adept Rally, +2 PErsuade, Ritual of Illusory Script,
1 feat: Inspired Leadership 1 ability buy (bardic inspiration reflecting military lore) "Combat Inspiration"?; +1 song of rest
1 crossover buy (basic martial arts - monk; total brawler!)
+1 Lore: Dunstrand
+ other lores
Features:
1 level of Warlock (the olde gods) [5] - Malek... Jaq kind of venerates Malek in his role of "spolier" - the unknown element, Jack seems himself as this unknown element on the battlefield, that his enemies constantly underestimate. Jaq has no care what fate has in store for her - she simply goes with the current situation. she is happy to be caught up in the excitement and mystery, as long as it fits her personal moral codes.
Seeker - Malek has given unto Jaq a trial, after which he will be granted the knowledge of the warlock spells.
Awakened Mind (whispers from PanGeDiam)
Features:
2 levels in rogue [2,4]
5 levels of Fighter (Champion path) [1,3,6,7,8]
Warlock 1
Fighting Style: Protection (requires shield; target within 5 feet disadvantage as reaction)
Features: Extra attack (+1), Improved Critical (19-20), Second Wind (regain D10/5+F level HP; rest before re-use), Action Surge (1 extra; rest before re-use)
Proficiency:
Lore: Umbak +4, Lore: Dunstrand +1,
Skill: History, Insight, Perception
HD: 5, 6, 7, 1, 8, 8, 2, 9 = 44 +24 = 68 HP
NEW = 5 x 6 = 30 + 2 x 5 = 10 + 5 = 45 + 3 x 8 = 24 = 69 (rule of average)
= an 8th level character
FEATS:
Shield Master, Mounted Combatant
Bone Shaker: "The sword of sundering." Pulverize x 3 (does bludgeon, pierce or slash - works around resistance; degrades an extra category armor used to block// 1/2 damage still goes through shields used), ENC heavy anyone carrying it +1 level exhaustion & Min STR 23 if not Bonded, Bonded wielder leaves deep footprints (+2 track), Getting up from knocked prone uses reaction only, Takes x3 force for Knock Back while wielded, resistance to electrical damage, 1 Essence per encounter used to knock an opponent down (DC 20 check) no matter the force. 1 Essence per encounter to automatically degrade armor on a hit. SAN check when bonded (made) or owner develops phobia of being off ground.
Cost 5 chi = 1 encounter use of Earth Sense. Mana Channeler (if held), Mana Pool +10, Detect Occult Protections 10m (vibrates), Occult Res 1
Preferred Weapon Benefits >
The crossguard is a little shorter than normal; the metal was used by a god to make the tip of the spear Jurrag > Each time those of Jaq's blood burn essence for Bone Shaker's use, the wielder will share visions of when Jaq's offspring (demi-god) has done the same with the spear.
1 comment:
Getting there. Jaq has had so much happen lots of little tweaks. Thinking might be 2 pass. 1 to get going and second to fine tune and and finalize skill bonuses and feats and traits.
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